quinta-feira, abril 28, 2005

Seminário de 28 de Abril

Sites consultados:
» News Gaming
» Cambiemos
» Sight: educação e comunicação
» Persuasive Games
» Food Force

Texto sugerido:
» Rethinking Agency and Immersion: videogames as a means of consciousness-raising, de Gonzalo Frasca

Outras leituras:
Trough their creation of new and different worlds and characteres, video games can challenges palyers' taken-for-granted viwes about world.

James Paul Gee (2003). What video games have to teach us about learning and literacy. New York: Palgrave.