Seminário de 28 de Abril
Sites consultados:
» News Gaming
» Cambiemos
» Sight: educação e comunicação
» Persuasive Games
» Food Force
Texto sugerido:
» Rethinking Agency and Immersion: videogames as a means of consciousness-raising, de Gonzalo Frasca
Outras leituras:
Trough their creation of new and different worlds and characteres, video games can challenges palyers' taken-for-granted viwes about world.
James Paul Gee (2003). What video games have to teach us about learning and literacy. New York: Palgrave.
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